The four types of weapons are Pistols, Assault Rifles, Shotguns, and Sniper Rifles. They can specialize in as many weapon types as they wish (even all four), but this will be at the expense of skill points spent on other weapons. ![]() To advance a proficiency with any weapon beyond Firearms (d6), a character must specialize. Like in the game, each character can have one of each type of weapon on their person. For the RPG, this will be greatly simplified into the four weapon types, quality modifiers, and controlled weapon modification abilities such as upgrades to the firearm itself and special ammunition. This results in thousands of possible weapon loadouts. ![]() ![]() In Mass Effect, there are many weapons from many different manufacturers, as well as an equal if not greater number of modifications.
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